Head:	Program_Generator configuration file	V1.0
Sheet:	DCC	Store_Fehler
Line:	-													
Line:	-								#define COMMANDS_DEBUG			0	0	
Line:	Act								// Set_LED_OutpPinLst(27 32 16 14 18 19 23 0 V)			0	0	
Line:	Act								#ifdef ESP32{NewLine}   #define USE_ESP32_EXTENSIONS{NewLine}   #define USE_UI{NewLine}  #define UI_MLLTime 1{NewLine}#endif			0	0	
Line:	Act								#define ENABLE_STORE_STATUS()			0	0	
Line:	Act								#define DEBUG_STORE_STATUS					
Line:	Act					Kanal 0 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	0-0	1	0	0	0
Line:	Act					Kanal 2 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	2-0	1	0	0	2
Line:	-													
Line:	Act					Obj.: Taster 1 Schranke manuell auf								
Line:	Act		SwitchB2		*	Taster für Schranke auf (Manueller Betrieb)			PushButton_0_1(#InCh, SchManZu0, 1, 0, 1, 0, 1 Sek)			1	0	
Line:	-													
Line:	Act					Obj.: Taster 2 Schranke manuell zu								
Line:	Act		SwitchB3		*	Taster für Schranke zu (manueller Betrieb)			PushButton_0_1(#InCh, SchManAuf0, 1, 0, 0, 0, 1 Sek)			1	0	
Line:	-													
Line:	Act					Obj.: Taster 3 Schranke autom./manuell			// Next_LED(2)	1-0	2	0	0	1
Line:	Act		SwitchB4		*	Schranke auf manu./autom.  Betrieb schalten			PushButton_RGB_0_1(#LED, #InCh, SchOff0, 1, 1, 0, 0, 0, 5, 5, 5, 107, 27, 3, 107, 27, 3)	1-2	1	1	0	1
Line:	-													
Line:	Act								// Next_LED(7)	1-3	9	0	0	1
Line:	Act					Obj.: Taster 12								
Line:	Act		SwitchB13		0	Musik-Bühne			PushButton_RGB_0_1(#LED, #InCh, Musi0, 0, 0, 0, 0, 45 Sek, 20, 13, 10, 50, 50, 0, 5, 5, 0)	1-12	1	1	0	1
Line:	-													
Line:	Act								// Next_LED(3)	1-13	3	0	0	1
Line:	Act					Led muss immer 1-16 sein!			ConstRGB(#LED, #InCh, 0, 0, 0, 0, 0, 0)	1-16	1	1	0	1
Line:	Act													
Line:	-													
Line:	Act					Obj.: Musikbühne								
Line:	Act		Musi1			Blaues Licht auf Bühne			Const(#LED, C1, #InCh, 0, 255)	2-1	C1-1	1	0	2
Line:	Act		Musi1			Musikbuehne (pc)		8xLED	XPatternT26(#LED,29,#InCh,8,0,255,0,PM_SEQUENZ_NO_RESTART,1 Sec,300,300,300,300,300,300,1,500,1,500,1,1,500,5 Sek,4 Sek,4 Sek,4 Sek,6 Sek,2 Sek,2 Sek,2 Sek,2 Sek,2 Sek,5 Sek,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,0,255,0,0,0,0,0,0,255,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,255,0,255,0,0,0,0,0,0,255,0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,255,255,255,0,255,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,0,0,0,0,0,0,0,0,255,255,255,0,0,0,255,0,0,0,0,0,0,0,0,255,0,0,0,0,0,0,255,255,0,255,0,0,0,0,255,255,255,0,255,0,0,0,255,255,255,0,0,0,0,0,255,255,0,0,255,0,0,0,255,255,0,0,0,0,0,0,100,100,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)	2-1	C2-9	1	0	2
Line:	Act								LED_to_Var(MB_Rot, 6, >, 0)			0	0	
Line:	Act								LED_to_Var(MB_Blau, 8, >, 0)			0	0	
Line:	Act		MB_Rot			Soundausgabe ****** Das macht Probleme !!			Sound_New_PlayRandom(#LED, #InCh, 3)	2-4	C1-2	1	0	2
Line:	Act		MB_Blau			Soundmodul blaue LED			Const(#LED, C3, #InCh, 0, 127)	2-4	C3-3	1	0	2
Line:	-													
Line:	Act					Obj.: Bahnübergang								
Line:	Act		SchManAuf1			Es ist rot, Schranke auf			ConstRGB(#LED, #InCh, 0, 0, 0, 127, 127, 127)	8-0	1	1	0	8
Line:	Act					Es ist rot, Schranke auf			LED_to_Var(ServAuf, 0, >, 0)			0	0	
Line:	Act								Logic(ServY1, SchManZu1 AND SchOff1)			1	0	
Line:	Act								Logic(ServY2, SchManAuf1 AND SchOff1)			1	0	
Line:	Act		ServY2			ServY1 setzt FF, ServY2 resetet es			RS_FlipFlop(FFServZu0, #InCh, ServY1)			1	0	
Line:	-													
Line:	Act					Obj.: Taster für Schranke auf (manueller Betrieb)								
Line:	Act					Tasten_LED Ansteuerung			Logic(LedManAuf, SchOff1 AND FFServZu0)			1	0	
Line:	Act					Obj.: Taster für Schranke zu (manueller Betrieb)								
Line:	Act					Tasten_LED Ansteuerung bei man. Betrieb			Logic(LedManZu, SchOff1 AND NOT FFServZu0)			1	0	
Line:	Act					Obj.: LED-Ansteuerung bei manuellem Betrieb								
Line:	Act								Logic(Var0, SchOff1)			1	0	
Line:	Act								Logic(Var1, LedManAuf)			1	0	
Line:	Act								Logic(Var2, LedManZu)			1	0	
Line:	-													
Line:	Act					Taster-LED definieren			// Next_LED(-17)	1-17	-17	0	0	1
Line:	Act		Var0			Schranke Leuchttaster (pc)			// Activation: Binary{NewLine}Bin_InCh_to_TmpVar(#InCh, 3){NewLine}PatternT1(#LED,28,SI_LocalVar,6,0,255,0,0,1 Sec,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,0,5,0,0,0,0,0,0,0,5,0,0,0,100,0,0,0,0,0,0,0,0,0,0,0,0,0  ,63,191,191,191,191,191,191,191)	1-0	2	3	0	1
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