Head:	Program_Generator configuration file	V1.0
Sheet:	DCC	Main_all
Line:	Act								// Set_LED_OutpPinLst(27 32 16 14 18 19 23 0 V)			0	0	
Line:	Act					Aktuelle Version: 1.19			#ifdef ESP32{NewLine}   #define USE_ESP32_EXTENSIONS{NewLine}   #define USE_UI{NewLine}  #define UI_MLLTime 1{NewLine}#endif			0	0	
Line:	Act					Kanal 0 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	0-0	1	0	0	0
Line:	-					Kanal 1 Heartbeat (deaktivieren bei PushButtons)			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)		1	0	0	1
Line:	Act					Kanal 2 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	2-0	1	0	0	2
Line:	Act					Kanal 3 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	3-0	1	0	0	3
Line:	Act					Kanal 4 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	4-0	1	0	0	4
Line:	Act					Kanal 5 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	5-0	1	0	0	5
Line:	-					Kanal 6 Heartbeat (deaktivieren bei DMX)			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)		1	0	0	6
Line:	Act					OnBoard-LEDs (nicht bei Verwendung der Status-LEDs)			// Reserve LEDs(1)	7-0	1	0	0	7
Line:	Act					Kanal 7 Heartbeat			RGB_Heartbeat_Color(#LED, 5, 120, 150, 1 Sek)	7-1	1	0	0	7
Line:	-	,							#define _PeterDebug					
Line:	-								#define READ_LDR			0	0	
Line:	-								#define READ_LDR_DEBUG			0	0	
Line:	Act					Tag dauert 16 Minuten !!			DayAndNightTimer(#InCh, 16)			1	0	
Line:	-					Tag dauert 6 Minuten !!			DayAndNightTimer(#InCh, 6)			1	0	
Line:	-					Tag dauert 2 Minuten !!			DayAndNightTimer(#InCh, 2)			1	0	
Line:	-					Tag dauert 1 Minute!!			DayAndNightTimer(#InCh, 1)			1	0	
Line:	-								#define DayAndNightTimer_Debug			0	0	
Line:	-													
Line:	Act					Oberdorf - Kanal 0			include(MyOberdorf, 0)			0	0	
Line:	Act					Stadt - Kanal 2			include(MyStadt, 0)			0	0	
Line:	Act					Unterdorf - Kanal 4			include(MyUnterdorf, 0)			0	0	
Line:	Act					Ampel (immer am Schluß von Kanal 4)			include(MyAmpel, 0)			0	0	
Line:	Act					Burg etc - Kanal 3			include(MyBurg, 0)			0	0	
Line:	Act					Bus gelb/rot (immer vor Bahnhof) - Kanal 5			include(MyBus, 0)			0	0	
Line:	Act					Bahnhof - Kanal 5			include(MyBahnhof, 0)			0	0	
Line:	Act													
Line:	Act					Kanal 0N Heartbeat Rückmeldung			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)	0-73	1	0	0	0
Line:	-					Kanal 1N Heartbeat Rückmeldung (deaktivieren Buttons)			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)		1	0	0	1
Line:	Act					Kanal 2N Heartbeat Rückmeldung			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)	2-63	1	0	0	2
Line:	Act					Kanal 3N Heartbeat Rückmeldung			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)	3-16	1	0	0	3
Line:	Act					Kanal 4N Heartbeat Rückmeldung			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)	4-68	1	0	0	4
Line:	Act					Kanal 5N Heartbeat Rückmeldung			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)	5-27	1	0	0	5
Line:	-					Kanal 6N Heartbeat Rückmeldung (deaktivieren DMX)			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)		1	0	0	6
Line:	Act					Kanal 7N Heartbeat Rückmeldung			RGB_Heartbeat_Color(#LED, 5, 120, 205, 1 Sek)	7-2	1	0	0	7
Sheet:	DCC	MyOberdorf
Line:	Act					MyMoba Oberdorf								
Line:	-													
Line:	Act	OD H01				Obj.: Haus 1 im Oberdorf - Haus im alpenländischen Stil								
Line:	Act	OD H01				Zeitplan Belebtes Haus 17:30 - 02:00			EX.P_ScheduleExtension(Hs1_1, Hs1_1, SI_1, 17, 30, 2, 0, 15)			0	0	
Line:	Act	OD H01	Hs1_1			4 Zimmer im Haus	4xRGB		HouseT(#LED, #InCh, 1, 3, 20, 45, NEON_LIGHTD, CANDLE, ROOM_TV0, ROOM_COL1)	0	4	1	0	0
Line:	Act	OD H01												
Line:	Act	OD H01				Zeitplan für Türe und Außenlicht 17:30 - 02:30			EX.P_ScheduleExtension(Hs1_2, Hs1_2, SI_1, 17, 30, 2, 30, 20)			0	0	
Line:	Act	OD H01	Hs1_2			Zufallsschaltung 10 - 40 Sekunden			Random(Hs1_Rand, #InCh, RM_NORMAL, 10 Sek, 40 Sek, 20 Sek, 20 Sek)			1	0	
Line:	Act	OD H01	Hs1_Rand			Türe und Außenlicht	3xLed		HouseT(#LED, #InCh, 3, 3, 0, 0, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D)	4	1	1	0	0
Line:	Act													
Line:	Act	OD H02				Obj.: Haus 2 im Oberdorf - Haus mit Kreuzdach								
Line:	Act	OD H02				Eingang Zufall 19:30 - 3:00			EX.P_ScheduleExtension(Hs2_1, Hs2_1, SI_1, 19, 30, 3, 0, 15)			0	0	
Line:	Act		Hs2_1			Eingang Zufall 19:30 - 3:00			Random(Hs2_Zufall, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 10 Sek, 10 Sek)			1	0	
Line:	Act		Hs2_Zufall			Eingang Zufall 19:30 - 3:00			HouseT(#LED, #InCh, 1, 1, 0, 0, NEON_LIGHTD)	5	1	1	0	0
Line:	Act					Zeitplan 19:30 - 4:30			EX.P_ScheduleExtension(Hs2_2, Hs2_2, SI_1, 19, 30, 4, 30, 15)			0	0	
Line:	Act	OD H02	Hs2_1			3 Zimmer 19:30 - 4:30	3xRGB		HouseT(#LED, #InCh, 2, 2, 25, 50, ROOM_WARM_W, ROOM_TV0, ROOM_COL0)	6	3	1	0	0
Line:	-													
Line:	Act	OD H03				Obj.: Haus 3 im Oberdorf - Wohnhaus mit Ladengeschäft								
Line:	Act	OD H03				Wohnung 19:00 - 0:30			EX.P_ScheduleExtension(Hs3_W1, Hs3_W1, SI_1, 19, 0, 0, 30, 15)			0	0	
Line:	Act	OD H03	Hs3_W1				3xRGB,1xLed		HouseT(#LED, #InCh, 2, 3, 25, 40, ROOM_CHIMNEY, ROOM_COL3, ROOM_COL1, SINGLE_LED1)	9	4	1	0	0
Line:	Act					Hs3_W1 hat am Ende nur eine Single-LED			// Next_LED(-1)	13	-1	0	0	0
Line:	Act	OD H03				Zeitplan für Laden 16:00 - 22:00			EX.P_ScheduleExtension(Hs3_L1, Hs3_L1, SI_1, 16, 0, 22, 0, 3)			0	0	
Line:	Act	OD H03	Hs3_L1			Laden mit 2 Single-LED	2xLed		HouseT(#LED, #InCh, 2, 2, 0, 0, SINGLE_LED2D, SINGLE_LED3D)	12	1	1	0	0
Line:	Act													
Line:	Act	OD H04				Obj.: Haus 4 im Oberdorf - Moderner Bungalow								
Line:	Act	OD H04				Wohnung  19:30 - 1:00			EX.P_ScheduleExtension(Hs4_1, Hs4_1, SI_1, 19, 30, 1, 0, 15)			0	0	
Line:	Act	OD H04	Hs4_1				3xRGB		HouseT(#LED, #InCh, 1, 2, 30, 45, ROOM_CHIMNEY, ROOM_COL1, ROOM_COL3)	13	3	1	0	0
Line:	Act	OD H04				Zeitplan für Türe und Außenlicht 17:30 - 0:15			EX.P_ScheduleExtension(Hs4_T1, Hs4_T1, SI_1, 17, 30, 0, 15, 15)			0	0	
Line:	Act	OD H04				Single_LED_D dunkler			// Set_ColTab(Red Green Blue)      {NewLine}Set_ColTab( 15,  13,   3, //  ROOM_COL0{NewLine}            22,  44,  27, //  ROOM_COL1{NewLine}           155,  73,   5, //  ROOM_COL2{NewLine}            39,  18,   1, //  ROOM_COL3{NewLine}            30,   0,   0, //  ROOM_COL4{NewLine}            79,  39,   7, //  ROOM_COL5{NewLine}            50,  50,  50, //  GAS_LIGHT D{NewLine}           255, 255, 255, //  GAS LIGHT{NewLine}            20,  20,  27, //  NEON_LIGHT D{NewLine}            70,  70,  80, //  NEON_LIGHT M{NewLine}           245, 245, 255, //  NEON_LIGHT{NewLine}            50,  50,  20, //  ROOM_TV0 A{NewLine}            70,  70,  30, //  ROOM_TV0 B{NewLine}            50,  50,   8, //  ROOM_TV1 A{NewLine}            50,  50,   8, //  ROOM_TV1 B{NewLine}           255, 255, 255, //  SINGLE_LED{NewLine}            26,  26,  26) // *SINGLE_LED D					
Line:	Act	OD H04	Hs4_T1			Zufallsschaltung 10 - 30 Sekunen			Random(Hs4_Rand, #InCh, RM_NORMAL, 10 Sek, 30 Sek, 10 Sek, 25 Sek)			1	0	
Line:	Act	OD H04	Hs4_Rand			Türe und Außenlicht	3xLed		HouseT(#LED, #InCh, 3, 3, 0, 0, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D)	16	1	1	0	0
Line:	Act	OD H04				Standard wieder herstellen			// Set_ColTab(Red Green Blue)      {NewLine}Set_ColTab( 15,  13,   3, //  ROOM_COL0{NewLine}            22,  44,  27, //  ROOM_COL1{NewLine}           155,  73,   5, //  ROOM_COL2{NewLine}            39,  18,   1, //  ROOM_COL3{NewLine}            30,   0,   0, //  ROOM_COL4{NewLine}            79,  39,   7, //  ROOM_COL5{NewLine}            50,  50,  50, //  GAS_LIGHT D{NewLine}           255, 255, 255, //  GAS LIGHT{NewLine}            20,  20,  27, //  NEON_LIGHT D{NewLine}            70,  70,  80, //  NEON_LIGHT M{NewLine}           245, 245, 255, //  NEON_LIGHT{NewLine}            50,  50,  20, //  ROOM_TV0 A{NewLine}            70,  70,  30, //  ROOM_TV0 B{NewLine}            50,  50,   8, //  ROOM_TV1 A{NewLine}            50,  50,   8, //  ROOM_TV1 B{NewLine}           255, 255, 255, //  SINGLE_LED{NewLine}            50,  50,  50) //  SINGLE_LED D					
Line:	Act													
Line:	Act	OD_Hs5				Obj.: Haus 5 im Oberdorf - Villa im Tessin								
Line:	Act	OD_Hs5				Wohung 17:15 - 1:30			EX.P_ScheduleExtension(Hs5_1, Hs5_1, SI_1, 17, 15, 1, 30, 15)			0	0	
Line:	Act	OD_Hs5	Hs5_1			Wohnung	3xRGB		HouseT(#LED, #InCh, 1, 2, 33, 76, ROOM_COL345, ROOM_TV0_CHIMNEY, ROOM_COL0)	17	3	1	0	0
Line:	Act	OD_Hs5				Disco 22:30 - 4:30			EX.P_ScheduleExtension(Hs5_D1, Hs5_D1, SI_1, 22, 30, 4, 30, 20)			0	0	
Line:	Act	OD_Hs5	Hs5_D1			OD Hs5 Disco			// Activation: Binary{NewLine}Bin_InCh_to_TmpVar(#InCh, 1){NewLine}XPatternT19(#LED,168,SI_LocalVar,3,0,255,0,PM_NORMAL,1 Sek,200,400,10,300,200,150,10,200,100,250,10,220,120,130,10,10,10,0,0,2,32,80,2,4,73,130,41,8,128,4,248,15,1,8,146,36,0,142,3,0  ,63,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1)	20	1	1	0	0
Line:	Act													
Line:	Act					Obj.: Haus 6 im Oberdorf - Haus am See								
Line:	Act					Zeitplan für Wohnung 19:45 - 0:03			EX.P_ScheduleExtension(Hs6_W1, Hs6_W1, SI_1, 19, 45, 0, 3, 15)			0	0	
Line:	Act		Hs6_W1			Wohnung 	3xRGB		HouseT(#LED, #InCh, 1, 2, 15, 35, ROOM_TV0_CHIMNEY, ROOM_COL3, ROOM_DARK)	21	3	1	0	0
Line:	Act		Hs6_W1			Eingangstüre			Random(Hs6_Rand, #InCh, RM_NORMAL, 10 Sek, 50 Sek, 10 Sek, 20 Sek)			1	0	
Line:	Act		Hs6_Rand			Eingangstüre	1xLED		Const(#LED, C1, #InCh, 0, 80)	24	C1-1	1	0	0
Line:	Act								// Next_LED(-1)	25	-1	0	0	0
Line:	Act		Hs6_W1			Wohnung	2xLED		HouseT(#LED, #InCh, 1, 2, 15, 35, SINGLE_LED2D, SINGLE_LED3)	24	1	1	0	0
Line:	Act													
Line:	Act					Obj.: Haus 7 im Oberdorf - Einfamilienhaus rot								
Line:	Act					Zeitplan Wohnung 20:15 - 22:30			EX.P_ScheduleExtension(Hs7_W1, Hs7_W1, SI_1, 20, 15, 22, 30, 10)			0	0	
Line:	Act					Zeitplan 2: 5:00 - 6:30			EX.P_ScheduleExtension(Hs7_W3, Hs7_W3, SI_1, 5, 0, 6, 30, 5)			0	0	
Line:	Act					Morgens ODER abends			Logic(Hs7_L1, Hs7_W1 OR Hs7_W3)			1	0	
Line:	Act		Hs7_L1			Wohnung	2xRGB		HouseT(#LED, #InCh, 1, 2, 20, 40, ROOM_TV0, ROOM_COL2)	25	2	1	0	0
Line:	Act		Hs7_W1			Zufallschaltung 15 - 40 Sek.			Random(Hs7_Rand, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 15 Sek, 15 Sek)			1	0	
Line:	Act		Hs7_Rand			Haustüre	1xRGB		ConstRGB(#LED, #InCh, 0, 0, 0, 80, 80, 80)	27	1	1	0	0
Line:	Act		Hs7_W1			EG Fenster links	1xLed		Const(#LED, C1, #InCh, 0, 80)	28	C1-1	1	0	0
Line:	Act		Hs7_Rand			Außenlampe	1xLed		Const(#LED, C2, #InCh, 0, 127)	28	C2-2	1	0	0
Line:	Act		Hs7_L1			EG Fenster rechts	1xLed		Const(#LED, C3, #InCh, 0, 40)	28	C3-3	1	0	0
Line:	-													
Line:	-													
Line:	Act					Obj.: Haus 8 im Oberdorf - Einfamilienhaus grau								
Line:	Act					Zeitplan 1: Wohnung 19:35 - 1:30			EX.P_ScheduleExtension(Hs8_W1, Hs8_W1, SI_1, 19, 35, 1, 30, 15)			0	0	
Line:	Act		Hs8_W1			Wohnung	2xRGB		HouseT(#LED, #InCh, 1, 2, 20, 40, ROOM_TV1, ROOM_D_RED)	29	2	1	0	0
Line:	Act		Hs8_W1			Zufallschaltung 15 - 40 Sek. - Haustüre			Random(Hs8_Rand, #InCh, RM_NORMAL, 10 Sek, 65 Sek, 20 Sek, 20 Sek)			1	0	
Line:	Act		Hs8_W1			Zufallschaltung 5 - 60 Sek. - Fenster links & Wintergarten			Random(Hs8_Z1, #InCh, RM_NORMAL, 5 Sek, 60 Sek, 15 Sek, 30 Sek)			1	0	
Line:	Act		Hs8_Rand			Haustüre			ConstRGB(#LED, #InCh, 0, 0, 0, 80, 80, 80)	31	1	1	0	0
Line:	Act		Hs8_Z1			EG Fenster links - Zufallsschaltung 5 - 120 Sek	1xLED		Const(#LED, C1, #InCh, 0, 80)	32	C1-1	1	0	0
Line:	Act		Hs8_Rand			Außenlampe	1xLED		Const(#LED, C2, #InCh, 0, 127)	32	C2-2	1	0	0
Line:	Act		Hs8_Z1			Wintergarten - Zufallsschaltung 5 - 120 Sek	1xLED		Const(#LED, C3, #InCh, 0, 40)	32	C3-3	1	0	0
Line:	Act													
Line:	Act					Obj.: Haus 9 im Oberdorf - Landhaus Cloppenburg								
Line:	Act					Zeitplan Wohnung 17:00 - 0:05			EX.P_ScheduleExtension(Hs9_W1, Hs9_W1, SI_1, 17, 0, 0, 5, 15)			0	0	
Line:	Act		Hs9_W1			Wohnung		Hs9_W1	HouseT(#LED, #InCh, 2, 3, 33, 55, ROOM_COL5, ROOM_DARK, ROOM_WARM_W, ROOM_COL4, CANDLE)	33	5	1	0	0
Line:	Act		Hs9_W1			Zufallschaltung 5 - 120 Sek.		Hs9_W1	Random(Hs9_Rand, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 10 Sek, 25 Sek)			1	0	
Line:	Act		Hs9_Rand			Haustüre	1xRGB		ConstRGB(#LED, #InCh, 0, 0, 0, 110, 100, 100)	38	1	1	0	0
Line:	Act													
Line:	Act					Obj.: Haus 10 im Oberdorf - Haus Anemone neu								
Line:	Act					Zeitplan 19:05 - 22:45			EX.P_ScheduleExtension(Hs10_W1, Hs10_W1, SI_1, 19, 5, 0, 5, 15)			0	0	
Line:	Act		Hs10_W1			Zufallschaltung 5 - 60 Sek.			Random(Hs10_Rand, #InCh, RM_NORMAL, 5 Sek, 60 Sek, 12 Sek, 36 Sek)			1	0	
Line:	Act								// Next_LED(1)	39	1	0	0	0
Line:	Act		Hs10_Rand			Haustüre	1xRGB		ConstRGB(#LED, #InCh, 0, 0, 0, 20, 20, 20)	40	1	1	0	0
Line:	Act								// Next_LED(-2)	41	-2	0	0	0
Line:	Act		Hs10_W1				6xRGB		HouseT(#LED, #InCh, 2, 4, 27, 56, ROOM_D_RED, SKIP_ROOM, ROOM_TV0, ROOM_TV0, ROOM_WARM_W, NEON_LIGHT)	39	6	1	0	0
Line:	-													
Line:	-													
Line:	Act					Obj.: Oberdorf Strasse 4 Gaslateren		24Led						
Line:	Act					18:30 - 7:00			EX.P_ScheduleExtension(ODSB1, ODSB1, SI_1, 18, 30, 7, 0, 0)			0	0	
Line:	Act		ODSB1			5 Gaslaternen Oberdorf	4xLED	24Led	GasLights(#LED, #InCh, GAS_LIGHT1D, GAS_LIGHT2D, GAS_LIGHT3D, GAS_LIGHT1D, GAS_LIGHT2D)	45	2	1	0	0
Line:	-													
Line:	Act					Freie Led auf 24fach Connector		24Led	// Reserve LEDs(3)	47	3	0	0	0
Line:	-													
Line:	Act					Obj.: Central-Uhr, Wartehäuschen, Toilette, Kiosk								
Line:	Act		ODSB1			Central-Uhr			Const(#LED, C2, #InCh, 0, 20)	50	C2-2	1	0	0
Line:	Act								// Next_LED(-1)	51	-1	0	0	0
Line:	Act		ODSB1			 Wartehäuschen 1 und 2	2xLED	24Led	HouseT(#LED, #InCh, 3, 3, 0, 0, NEON_LIGHT3M, NEON_LIGHT1M)	50	1	1	0	0
Line:	Act					Zufallschaltung 5 - 120 Sek, an 5 - 10 Sek			Random(OD_Tol1, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 5 Sek, 10 Sek)			1	0	
Line:	-								// Next_LED(-1)		-1	0	0	0
Line:	Act		OD_Tol1			Toilette	1xLED	24Led	Const(#LED, C2, #InCh, 0, 30)	51	C2-2	1	0	0
Line:	Act					Zeitplan Kiosk 6:00 - 20:00 / 5			EX.P_ScheduleExtension(OD_Kiosk1, OD_Kiosk1, SI_1, 6, 0, 20, 0, 5)			0	0	
Line:	Act		OD_Kiosk1			Kiosk	1xLED	24Led	Const(#LED, C3, #InCh, 0, 60)	51	C3-3	1	0	0
Line:	Act													
Line:	Act					Kugelleuchte bei Haus 5 18:30 - 22:00			EX.P_ScheduleExtension(ODPL2, ODPL2, SI_1, 18, 30, 22, 0, 0)			0	0	
Line:	Act		ODPL2			Kugelleuchte bei Haus 5	1xLED	24Led	Const(#LED, C1, #InCh, 0, 70)	52	C1-1	1	0	0
Line:	Act					Grill								
Line:	Act					Zeitplan 18:10 - 21:45 / 40			EX.P_ScheduleExtension(ODGrill1, ODGrill1, SI_1, 18, 10, 21, 45, 40)			0	0	
Line:	Act		ODGrill1			Grillfeuer (pc)	1xLED	24Led	APatternT11(#LED,29,#InCh,1,0,255,0,0,1 Sec,10 Sek,1 Sek,1 Sek,1 Sek,5 Sek,15 Sek,1 Sek,2 Sek,3 Sek,10 Sek,0,20,8,24,18,10,30,4,30,20,0)	52	C2-2	1	0	0
Line:	Act		ODSB1			Telefonzelle Bahnhof	1xLED	24Led	Const(#LED, C3, #InCh, 0, 5)	52	C3-3	1	0	0
Line:	-													
Line:	Act					Obj.: Haus 11 im Oberdorf - Haus Anemone alt								
Line:	Act					Zeitplan 17:30 - 22:00			EX.P_ScheduleExtension(Hs11_W1, Hs11_W1, SI_1, 17, 30, 22, 0, 15)			0	0	
Line:	Act		Hs11_W1			Fenster und Türe			HouseT(#LED, #InCh, 0, 1, 20, 60, NEON_LIGHTD)	53	1	1	0	0
Line:	Act					Zeitplan 18:00 - 2:30			EX.P_ScheduleExtension(Hs11_W3, Hs11_W3, SI_1, 18, 0, 2, 30, 15)			0	0	
Line:	Act		Hs11_W3			Wohnung	4xRGB	Hs11_W3	HouseT(#LED, #InCh, 2, 3, 15, 34, ROOM_TV1_CHIMNEY, NEON_LIGHTM, ROOM_WARM_W, SINGLE_LED2, SINGLE_LED3D)	54	4	1	0	0
Line:	Act													
Line:	Act					Obj.: Haus 12 im Oberdorf - Hotel Garni								
Line:	Act					Treppenhaus: 17:30 - 06:30 / 3			EX.P_ScheduleExtension(Hs12_T1, Hs12_T1, SI_1, 17, 30, 6, 30, 3)			0	0	
Line:	Act					Treppenhaus: Ein 11:30 - 12:30 / 3			EX.P_ScheduleExtension(Hs12_T2, Hs12_T2, SI_1, 11, 30, 12, 30, 3)			0	0	
Line:	Act					Verknüpfung der 2 Zeiten			Logic(Hs12_Trep1, Hs12_T1 OR Hs12_T2)			1	0	
Line:	Act													
Line:	Act					Empfang: 17:30 - 22:01 / 3			EX.P_ScheduleExtension(Hs12_E1, Hs12_E1, SI_1, 17, 30, 22, 1, 3)			0	0	
Line:	Act					Restaurant: 18:01 - 23:09 / 3			EX.P_ScheduleExtension(Hs12_R1, Hs12_R1, SI_1, 18, 1, 23, 9, 3)			0	0	
Line:	Act					Zimmer: ca 18 Uhr bis 6:30 / 15			EX.P_ScheduleExtension(Hs12_Z1, Hs12_Z1, SI_1, 18, 0, 6, 30, 15)			0	0	
Line:	Act		Hs12_Z1			alle Zimmer 			HouseT(#LED, #InCh, 4, 10, 20, 60, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D)	58	7	1	0	0
Line:	Act		Hs12_R1			EG Restaurant links	1xLED		Const(#LED, C1, #InCh, 0, 130)	65	C1-1	1	0	0
Line:	Act		Hs12_R1			VS: Terassentüre	1xLED		Const(#LED, C2, #InCh, 0, 40)	65	C2-2	1	0	0
Line:	Act		Hs12_E1			Wandlampe mitte	1xLED		Const(#LED, C3, #InCh, 0, 25)	65	C3-3	1	0	0
Line:	Act		Hs12_E1			Wandlampe rechts	1xLED		Const(#LED, C1, #InCh, 0, 25)	66	C1-1	1	0	0
Line:	Act					Die Wandlampe belegt nur Kanal 1, Kanal 2+3 sind Treppenhaus			// Next_LED(-1)	67	-1	0	0	0
Line:	Act		Hs12_Trep1			Zufallsschaltung Treppenhaus 			Random(Hs12_TZ1, #InCh, RM_NORMAL, 10 Sek, 40 Sek, 20 Sek, 20 Sek)			1	0	
Line:	Act		Hs12_TZ1			Treppenhaus Zufällig 11:30 - 12:30 und 17:30 - 6:30			HouseT(#LED, #InCh, 6, 6, 0, 0, NEON_LIGHT2D, SINGLE_LED3D, NEON_LIGHTD, NEON_LIGHTD, NEON_LIGHTD)	66	4	1	0	0
Line:	Act		Hs12_E1			Eingangshalle	1xRGB		ConstRGB(#LED, #InCh, 0, 0, 0, 70, 60, 60)	70	1	1	0	0
Line:	Act		Hs12_R1			Restaurant	1xRGB		ConstRGB(#LED, #InCh, 0, 0, 0, 60, 60, 60)	71	1	1	0	0
Line:	Act													
Sheet:	DCC	MyStadt
Line:	Act					MyMoba MyStadt								
Line:	Act													
Line:	Act					LED's dunkler, da am Haus 1  die Lichtkästen{NewLine} am Fensterrand durchscheinen!			// Set_ColTab(Red Green Blue)      {NewLine}Set_ColTab( 15,  13,   3, //  ROOM_COL0{NewLine}            22,  44,  27, //  ROOM_COL1{NewLine}           155,  73,   5, //  ROOM_COL2{NewLine}            39,  18,   1, //  ROOM_COL3{NewLine}            15,   6,   5, // *ROOM_COL4{NewLine}            15,   8,   2, // *ROOM_COL5{NewLine}            50,  50,  50, //  GAS_LIGHT D{NewLine}           255, 255, 255, //  GAS LIGHT{NewLine}            20,  20,  27, //  NEON_LIGHT D{NewLine}            10,  10,  13, // *NEON_LIGHT M{NewLine}           245, 245, 255, //  NEON_LIGHT{NewLine}            15,  15,   6, // *ROOM_TV0 A{NewLine}            15,  20,  20, //  ROOM_TV0 B{NewLine}            15,  15,   2, // *ROOM_TV1 A{NewLine}            50,  50,   8, //  ROOM_TV1 B{NewLine}           255, 255, 255, //  SINGLE_LED{NewLine}             5,   5,   5) // *SINGLE_LED D					
Line:	Act													
Line:	Act					Obj.: Haus 1 in der Stadt (Juweliergeschäft)	B.1.1							
Line:	Act					Zeitplan für Wohnungen 17:45 - 2:15 / 40			EX.P_ScheduleExtension(S_Hs11, S_Hs11, SI_1, 17, 45, 2, 15, 40)			0	0	
Line:	Act		S_Hs11			Wohnungen			HouseT(#LED, #InCh, 2, 3, 17, 29, ROOM_COL5, CANDLE, ROOM_COL5, ROOM_COL5)	2-0	4	1	0	2
Line:	Act					Zufallszeit S_Hs9R1			Random(S_Hs1R1, #InCh, RM_NORMAL, 15 Sek, 90 Sek, 10 Sek, 20 Sek)			1	0	
Line:	Act					Verknüpfung mit S_Hs91 -> Zufall 17:45 - 2:15			Logic(S_Hs12, S_Hs11 AND S_Hs1R1)			1	0	
Line:	Act		S_Hs12			Zimmer 2. OG rechte Seite Zufall			Const(#LED, C1, #InCh, 0, 50)	2-4	C1-1	1	0	2
Line:	Act					Zeitplan für Laden 15:45 . 18:45 / 2			EX.P_ScheduleExtension(S_Hs1L1, S_Hs1L1, SI_1, 15, 45, 18, 45, 2)			0	0	
Line:	Act		S_Hs1L1			Ladengeschäft			Const(#LED, C2, #InCh, 0, 127)	2-4	C2-2	1	0	2
Line:	Act					Zufallssschaltung 5 - 40 Sek jede Zeit			Random(S_Hs1R2, #InCh, RM_NORMAL, 5 Sek, 40 Sek, 15 Sek, 20 Sek)			1	0	
Line:	Act		S_Hs1R2			EG linke Seite, kleines Fenster Zufall			Const(#LED, C3, #InCh, 0, 55)	2-4	C3-3	1	0	2
Line:	-													
Line:	Act					Obj.: Haus 2 in der Stadt	B.1.2							
Line:	Act					Zeitplan für Laden 16:30 - 19:00 / 5			EX.P_ScheduleExtension(S_HsL2, S_HsL2, SI_1, 16, 30, 19, 0, 5)			0	0	
Line:	Act		S_HsL2			Laden			HouseT(#LED, #InCh, 1, 1, 0, 0, NEON_LIGHT)	2-5	1	1	0	2
Line:	Act					Zeitplan für Haus 19:15 - 0:50 / 30			EX.P_ScheduleExtension(S_Hs2, S_Hs2, SI_1, 19, 15, 0, 50, 30)			0	0	
Line:	Act		S_Hs2			Wohnungen (dunkler wegen Fenster)			HouseT(#LED, #InCh, 2, 5, 17, 29, ROOM_COL5, ROOM_COL3, ROOM_COL2, ROOM_COL3, ROOM_COL4, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D)	2-6	6	1	0	2
Line:	Act													
Line:	Act					Gas_Light D dunkler{NewLine}Neon Light M dunkler{NewLine}Room_Col5 dunkler			// Set_ColTab(Red Green Blue)      {NewLine}Set_ColTab( 15,  13,   3, //  ROOM_COL0{NewLine}            22,  44,  27, //  ROOM_COL1{NewLine}           155,  73,   5, //  ROOM_COL2{NewLine}            39,  18,   1, //  ROOM_COL3{NewLine}            30,   0,   0, //  ROOM_COL4{NewLine}            15,  8,   2, //  *ROOM_COL5{NewLine}            8,  8,  8, // *GAS_LIGHT D{NewLine}           255, 255, 255, //  GAS LIGHT{NewLine}            20,  20,  27, //  NEON_LIGHT D{NewLine}            40,  40,  50, // *NEON_LIGHT M{NewLine}           245, 245, 255, //  NEON_LIGHT{NewLine}            50,  50,  20, //  ROOM_TV0 A{NewLine}            70,  70,  30, //  ROOM_TV0 B{NewLine}            50,  50,   8, //  ROOM_TV1 A{NewLine}            50,  50,   8, //  ROOM_TV1 B{NewLine}           255, 255, 255, //  SINGLE_LED{NewLine}            50,  50,  50) //  SINGLE_LED D					
Line:	Act													
Line:	Act					Obj.: Haus 3 in der Stadt (Eis-Cafe)	B.1.3							
Line:	Act					Zeiplan für Haus 21:00 - 1:30 / 10			EX.P_ScheduleExtension(S_Hs3, S_Hs3, SI_1, 21, 0, 1, 30, 10)			0	0	
Line:	Act		S_Hs3			Wohnungen			HouseT(#LED, #InCh, 2, 3, 17, 29, CANDLE, CANDLE, ROOM_COL5, ROOM_COL5)	2-12	4	1	0	2
Line:	Act					Zeitplan für Cafe 16:00 - 21:00 / 20			EX.P_ScheduleExtension(S_HsL3, S_HsL3, SI_1, 16, 0, 21, 0, 20)			0	0	
Line:	Act		S_HsL3			Eis-Cafe			HouseT(#LED, #InCh, 2, 2, 0, 0, NEON_LIGHTD, NEON_LIGHTD)	2-16	2	1	0	2
Line:	Act													
Line:	Act					Obj.: Haus 4 in der Stadt (Pension)	B.1.4							
Line:	Act					Zeitplan für Lobby 17:00 - 1:00 / 2			EX.P_ScheduleExtension(S_Hs4E2, S_Hs4E2, SI_1, 17, 0, 1, 0, 2)			0	0	
Line:	Act		S_Hs4E2			Lobby			Const(#LED, C1, #InCh, 0, 100)	2-18	C1-1	1	0	2
Line:	Act					Zeitplan für Eingang 16:15 - 2:30 / 2			EX.P_ScheduleExtension(S_Hs4E1, S_Hs4E1, SI_1, 16, 15, 2, 30, 2)			0	0	
Line:	Act		S_Hs4E1			Eingang			Const(#LED, C2, #InCh, 0, 70)	2-18	C2-2	1	0	2
Line:	Act		S_Hs4E2			Lobby			Const(#LED, C3, #InCh, 0, 100)	2-18	C3-3	1	0	2
Line:	Act					Zeitplan für Zimmer 16:50 - 3:35 / 30			EX.P_ScheduleExtension(S_Hs4Z1, S_Hs4Z1, SI_1, 16, 50, 3, 35, 30)			0	0	
Line:	Act		S_Hs4Z1			Hotelzimmer			HouseT(#LED, #InCh, 2, 4, 20, 45, ROOM_COL5, ROOM_COL1, ROOM_TV0, ROOM_COL2, ROOM_COL345)	2-19	5	1	0	2
Line:	Act													
Line:	Act					Obj.: Haus 5 in der Stadt (Bank)	B.2.1							
Line:	Act					Zeitplan für Bankfiliale 09:00 - 16:00 / 2			EX.P_ScheduleExtension(S_Hs5F1, S_Hs5F1, SI_1, 9, 0, 16, 0, 2)			0	0	
Line:	Act		S_Hs5F1			Schalterhalle links			HouseT(#LED, #InCh, 1, 1, 0, 0, NEON_LIGHT1M)	2-24	1	1	0	2
Line:	Act								// Next_LED(-1)	2-25	-1	0	0	2
Line:	Act					Zeitplan für Wohnungen 17:00 - 23:10 / 30			EX.P_ScheduleExtension(S_Hs51, S_Hs51, SI_1, 17, 0, 23, 10, 30)			0	0	
Line:	Act		S_Hs51			Turmzimmer 2. OG			Const(#LED, C2, #InCh, 0, 60)	2-24	C2-2	1	0	2
Line:	Act								// Next_LED(-1)	2-25	-1	0	0	2
Line:	Act		S_Hs5F1			Schalterhalle rechts			HouseT(#LED, #InCh, 1, 1, 0, 0, NEON_LIGHT3M)	2-24	1	1	0	2
Line:	Act		S_Hs51			Wohnungen			HouseT(#LED, #InCh, 2, 4, 23, 56, ROOM_TV1, ROOM_DARK, CANDLE, ROOM_WARM_W, NEON_LIGHTM, ROOM_WARM_W)	2-25	6	1	0	2
Line:	Act													
Line:	Act					Obj.: Haus 6 in der Stadt (Altstadthaus)	B.2.2							
Line:	Act					Zeitplan für Laden 8:30 - 18:00 / 2			EX.P_ScheduleExtension(S_Hs6L1, S_Hs6L1, SI_1, 8, 30, 18, 0, 2)			0	0	
Line:	Act		S_Hs6L1			Ladengeschäft			HouseT(#LED, #InCh, 1, 1, 0, 0, NEON_LIGHT)	2-31	1	1	0	2
Line:	Act					Zeitplan Wohnungen 19:45 - 0:45 / 20			EX.P_ScheduleExtension(S_Hs61, S_Hs61, SI_1, 19, 45, 0, 45, 20)			0	0	
Line:	Act		S_Hs61			Wohnungen			HouseT(#LED, #InCh, 2, 4, 13, 33, ROOM_BRIGHT, ROOM_COL1, ROOM_COL3, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3)	2-32	4	1	0	2
Line:	Act													
Line:	Act					Obj.: Haus 7 in der Stadt (Altes Stadthaus)	B.2.3							
Line:	Act					Zeitplan für Wohungen 18:20 - 1:30 / 30			EX.P_ScheduleExtension(S_Hs71, S_Hs71, SI_1, 18, 20, 1, 30, 30)			0	0	
Line:	Act		S_Hs71			Wohnungen			HouseT(#LED, #InCh, 1, 3, 20, 32, ROOM_DARK, ROOM_TV1, ROOM_CHIMNEYD, ROOM_WARM_W)	2-36	4	1	0	2
Line:	Act					Zeitplan für Laden 16:20 - 18:30 / 2			EX.P_ScheduleExtension(S_Hs7L1, S_Hs7L1, SI_1, 16, 20, 18, 30, 2)			0	0	
Line:	Act		S_Hs7L1			Laden			HouseT(#LED, #InCh, 3, 3, 0, 0, NEON_LIGHT1M, NEON_LIGHT2M, NEON_LIGHT3M)	2-40	1	1	0	2
Line:	Act													
Line:	Act					Obj.: Haus 8 in der Stadt ( Stadthaus mit Erker)	B.2.4							
Line:	Act					Zeitplan für Wohnungen 18:50 - 23:44 / 40			EX.P_ScheduleExtension(S_Hs81, S_Hs81, SI_1, 18, 50, 23, 44, 40)			0	0	
Line:	Act		S_Hs81			Wohnungen			HouseT(#LED, #InCh, 3, 5, 17, 33, ROOM_WARM_W, ROOM_TV0, ROOM_TV1_CHIMNEY, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3)	2-41	4	1	0	2
Line:	-													
Line:	Act													
Line:	Act					LED's dunkler, da am Haus 9 die Lichtkästen{NewLine} am Fensterrand durchscheinen!{NewLine}Room_Col4 & Room_Col5 dunkler{NewLine}Neon_Light M dunkler{NewLine}Room_TV0 A & Room_TV1 A dunkler{NewLine}Single_LED D dunkler			// Set_ColTab(Red Green Blue)      {NewLine}Set_ColTab( 15,  13,   3, //  ROOM_COL0{NewLine}            22,  44,  27, //  ROOM_COL1{NewLine}           155,  73,   5, //  ROOM_COL2{NewLine}            39,  18,   1, //  ROOM_COL3{NewLine}            15,   6,   5, // *ROOM_COL4{NewLine}            15,   8,   2, // *ROOM_COL5{NewLine}            8,  8,  8, //  GAS_LIGHT D{NewLine}           255, 255, 255, // *GAS LIGHT{NewLine}            20,  20,  27, //  NEON_LIGHT D{NewLine}            10,  10,  13, // *NEON_LIGHT M{NewLine}           245, 245, 255, //  NEON_LIGHT{NewLine}            15,  15,   6, // *ROOM_TV0 A{NewLine}            15,  20,  20, //  ROOM_TV0 B{NewLine}            15,  15,   2, // *ROOM_TV1 A{NewLine}            50,  50,   8, //  ROOM_TV1 B{NewLine}           255, 255, 255, //  SINGLE_LED{NewLine}             5,   5,   5) // *SINGLE_LED D					
Line:	-													
Line:	Act					Obj.: Haus 9 in der Stadt	B.3.1							
Line:	Act					Zeitplan für Haus 18:30 - 23:50 / 30			EX.P_ScheduleExtension(S_Hs9, S_Hs9, SI_1, 18, 30, 23, 50, 30)			0	0	
Line:	Act		S_Hs9			Wohnungen (dunkler wegen Fenster)			HouseT(#LED, #InCh, 2, 4, 10, 30, ROOM_TV1, ROOM_COL3, ROOM_COL4, ROOM_COL5)	2-45	4	1	0	2
Line:	Act													
Line:	Act					Obj.: Stadtbrunnen								
Line:	Act					Siehe Hardi #2996 vom 24.09.2020			New_HSV_Group()			0	0	
Line:	Act					Zeitplan für Brunnen 19:00 - 22:00 / 3			EX.P_ScheduleExtension(S_Brun1, S_Brun1, SI_1, 19, 0, 22, 0, 3)			0	0	
Line:	-													
Line:	Act					Stadtbrunnen	B.3.2							
Line:	-		S_Brun1			Stadtbrunnen (pc)			APatternT2(#LED,28,#InCh,3,0,255,0,PM_HSV,20 Sek,0,255,255,50,0,255,50)		1	1	0	2
Line:	-					LED's kopieren			CopyNLEDs(4, #LED, #InCh, 50)		4	1	0	2
Line:	Act		S_Brun1			Stadtbrunnen (pc)			// Activation: Binary{NewLine}Bin_InCh_to_TmpVar(#InCh, 1){NewLine}XPatternT1(#LED,28,SI_LocalVar,15,0,255,0,PM_NORMAL,2 Sek,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,50,10,0,20,16,0,0,10,10,0,0,19,0,10,0,20,16,0,0,10,10,0,0,19,0,0,8,16,16,0,0,10,10,0,0,19,0,0,8,16,0,0,50,10,10,0,0,19,0,0,8,16,0,0,50,20,0,20,0,19,0,0,8,16,0,0,50,10,0,20,16,0,0,0,8,16,0,0,50,30,0,20,16,0,0,10,10,0  ,63,192,0,0,0,0,1)	2-49	5	1	0	2
Line:	-								New_HSV_Group()			0	0	
Line:	Act													
Line:	Act					Obj.: Gaslaternen Stadt, Bushaltestelle, Imbiss	B.3.3	24LED						
Line:	Act					Zeitplan 18:30 - 7:00 / 2			EX.P_ScheduleExtension(S_GL1, S_GL1, SI_1, 18, 30, 7, 0, 2)			0	0	
Line:	Act		S_GL1			Gaslaternen sind dunkler		24LED	GasLights(#LED, #InCh, GAS_LIGHT1D, GAS_LIGHT2D, GAS_LIGHT3D, GAS_LIGHT1D, GAS_LIGHT2D, GAS_LIGHT3D, GAS_LIGHT1D, GAS_LIGHT2D, GAS_LIGHT3D, GAS_LIGHT1D, GAS_LIGHT2D, GAS_LIGHT3D, GAS_LIGHT1D, GAS_LIGHT2D)	2-54	5	1	0	2
Line:	Act													
Line:	Act					Obj.: Stadt Bahnunterführung								
Line:	Act					Zeitplan Stadt Bahnunterführun 18:00 - 8:00 / 1			EX.P_ScheduleExtension(S_Bahn1, S_Bahn1, SI_1, 18, 0, 8, 0, 1)			0	0	
Line:	Act					Bahnunterführung Tunnel (Dauerlicht)		24LED	Const(#LED, C1, #InCh, 0, 35)	2-59	C1-1	1	0	2
Line:	Act		S_Bahn1			Bahnunterführung Dach		24LED	Const(#LED, C2, #InCh, 0, 80)	2-59	C2-2	1	0	2
Line:	Act					 20,  20,  12, //  *NEON_LIGHT D			// Set_ColTab(Red Green Blue)      {NewLine}Set_ColTab( 15,  13,   3, //  ROOM_COL0{NewLine}            22,  44,  27, //  ROOM_COL1{NewLine}           155,  73,   5, //  ROOM_COL2{NewLine}            39,  18,   1, //  ROOM_COL3{NewLine}            30,   0,   0, //  ROOM_COL4{NewLine}            79,  39,   7, //  ROOM_COL5{NewLine}            50,  50,  50, //  GAS_LIGHT D{NewLine}           255, 255, 255, //  GAS LIGHT{NewLine}            20,  20,  12, //  *NEON_LIGHT D{NewLine}            70,  70,  80, //  NEON_LIGHT M{NewLine}           245, 245, 255, //  NEON_LIGHT{NewLine}            50,  50,  20, //  ROOM_TV0 A{NewLine}            70,  70,  30, //  ROOM_TV0 B{NewLine}            50,  50,   8, //  ROOM_TV1 A{NewLine}            50,  50,   8, //  ROOM_TV1 B{NewLine}           255, 255, 255, //  SINGLE_LED{NewLine}            50,  50,  50) //  SINGLE_LED D					
Line:	Act								// Next_LED(-1)	2-60	-1	0	0	2
Line:	-													
Line:	Act					Obj.: Bushaltestelle Umgehungsstrasse								
Line:	Act					Zeitplan für Bushaltestelle			EX.P_ScheduleExtension(Bushalt1, Bushalt1, SI_1, 18, 0, 7, 30, 3)			0	0	
Line:	Act		Bushalt1			Bushaltestelle Umgehungsstrasse		24LED	HouseT(#LED, #InCh, 1, 1, 0, 0, NEON_LIGHT3D)	2-59	1	1	0	2
Line:	-													
Line:	Act					Obj.: Imbiss								
Line:	Act					Zeitplan Imbiss-Grill 9:45 - 19:10 / 15			EX.P_ScheduleExtension(S_Imbiss1, S_Imbiss1, SI_1, 9, 45, 19, 10, 15)			0	0	
Line:	Act		S_Imbiss1			Imbiss-Grill (pc)		24LED	APatternT13(#LED,28,#InCh,2,0,255,0,0,1,7 Sek,5 Sek,1,100,1,5 Sek,10 Sek,3 Sek,1,100,1,6 Sek,1,1,200,200,80,80,255,255,255,255,80,80,200,150,50,200,50,50,255,255,255,255,180,130,40,60)	2-60	C1-2	1	0	2
Line:	Act					Zeitplan Imbiss-Deckenlampe 16:00 - 20:00 / 5			EX.P_ScheduleExtension(S_Imbiss2, S_Imbiss2, SI_1, 16, 0, 20, 0, 5)			0	0	
Line:	Act		S_Imbiss2			Imbiss-Deckenleuchte			Const(#LED, C3, #InCh, 0, 30)	2-60	C3-3	1	0	2
Line:	Act					LED's wieder auf Standard			// Set_ColTab(Red Green Blue)      {NewLine}Set_ColTab( 15,  13,   3, //  ROOM_COL0{NewLine}            22,  44,  27, //  ROOM_COL1{NewLine}           155,  73,   5, //  ROOM_COL2{NewLine}            39,  18,   1, //  ROOM_COL3{NewLine}            30,   0,   0, //  ROOM_COL4{NewLine}            79,  39,   7, //  ROOM_COL5{NewLine}            50,  50,  50, //  GAS_LIGHT D{NewLine}           255, 255, 255, //  GAS LIGHT{NewLine}            20,  20,  27, //  NEON_LIGHT D{NewLine}            70,  70,  80, //  NEON_LIGHT M{NewLine}           245, 245, 255, //  NEON_LIGHT{NewLine}            50,  50,  20, //  ROOM_TV0 A{NewLine}            70,  70,  30, //  ROOM_TV0 B{NewLine}            50,  50,   8, //  ROOM_TV1 A{NewLine}            50,  50,   8, //  ROOM_TV1 B{NewLine}           255, 255, 255, //  SINGLE_LED{NewLine}            50,  50,  50) //  SINGLE_LED D					
Line:	-													
Line:	Act					Freie LED's		24LED	// Reserve LEDs(1)	2-61	1	0	0	2
Sheet:	DCC	MyUnterdorf
Line:	Act					MyMoba yUnterdorf								
Line:	Act													
Line:	Act					Obj.: Haus 1 im Unterdorf - Einfamilienhaus m. Fachwerk								
Line:	Act					Zeitplan 17:45 - 0:45 / 15			EX.P_ScheduleExtension(UD_Hs1, UD_Hs1, SI_1, 17, 45, 0, 45, 15)			0	0	
Line:	Act		UD_Hs1						HouseT(#LED, #InCh, 4, 8, 25, 35, ROOM_TV0, NEON_LIGHTM, NEON_DEF_D, SINGLE_LED1, SINGLE_LED2D, SINGLE_LED3, SINGLE_LED1D, SINGLE_LED2, SINGLE_LED3D, NEON_LIGHT1M, SINGLE_LED2D, NEON_LIGHT3M)	4-0	6	1	0	4
Line:	-													
Line:	Act					Obj.: Haus 2 im Unterdorf - Fachwerkhaus m. Garage								
Line:	Act					Zufallsschaltung 5 - 60 Sek, an 2 - 10 Sek			Random(UD_Hs2K1, #InCh, RM_NORMAL, 5 Sek, 60 Sek, 2 Sek, 10 Sek)			1	0	
Line:	Act		UD_Hs2K1			Keller zufällig			Const(#LED, C1, #InCh, 0, 20)	4-6	C1-1	1	0	4
Line:	Act					Zufallschaltung 5 - 120 Sek, an 2 - 9 Sek			Random(UD_Hs2T1, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 2 Sek, 9 Sek)			1	0	
Line:	Act		UD_Hs2T1			Haustür-Lampe			Const(#LED, C2, #InCh, 0, 50)	4-6	C2-2	1	0	4
Line:	Act					Zufallschaltung 5 - 120 Sek, an 3 - 4 Sek			Random(UD_Hs2T2, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 3 Sek, 4 Sek)			1	0	
Line:	Act		UD_Hs2T2			Garagen-Lampe			Const(#LED, C3, #InCh, 0, 50)	4-6	C3-3	1	0	4
Line:	Act					Zeitplan 18:20 - 23:30 / 30			EX.P_ScheduleExtension(UD_Hs2, UD_Hs2, SI_1, 18, 20, 23, 30, 30)			0	0	
Line:	Act		UD_Hs2						HouseT(#LED, #InCh, 3, 6, 33, 55, NEON_DEF_D, ROOM_TV0, ROOM_WARM_W, ROOM_COL1, NEON_LIGHTM, ROOM_WARM_W, ROOM_COL4, ROOM_TV0_CHIMNEY, ROOM_DARK)	4-7	9	1	0	4
Line:	-													
Line:	Act					Obj.: Haus 3 im Unterdorf - Bauernhaus								
Line:	Act					Zeitplan 17:35 - 23:40 / 20			EX.P_ScheduleExtension(UD_Hs3, UD_Hs3, SI_1, 17, 35, 23, 40, 20)			0	0	
Line:	Act		UD_Hs3						HouseT(#LED, #InCh, 4, 8, 15, 30, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3, NEON_LIGHT1M, CANDLE2, CANDLE3, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3, SINGLE_LED1, NEON_LIGHT2M, CANDLE3, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3, SINGLE_LED1D, SINGLE_LED2, SINGLE_LED3D, SINGLE_LED1D, SINGLE_LED2, SINGLE_LED3D, NEON_LIGHT1L, CANDLE2, NEON_LIGHT3)	4-16	8	1	0	4
Line:	-													
Line:	Act					Obj.: Haus 4 im Unterdorf - Kirche								
Line:	Act					Zeitplan 18:00 - 19:00 / 2			EX.P_ScheduleExtension(UD_Kirche1, UD_Kirche1, SI_1, 18, 0, 19, 0, 2)			0	0	
Line:	Act		UD_Kirche1			Vorderer Kirchenraum			ConstRGB(#LED, #InCh, 10, 10, 10, 127, 127, 127)	4-24	1	1	0	4
Line:	Act								Set_CandleTab(15, 25, 80, 100, 40, 55, 64, 50, 5)			0	0	
Line:	Act					Kerzenlicht dauernd			HouseT(#LED, #InCh, 1, 1, 0, 0, CANDLE)	4-25	1	1	0	4
Line:	Act								Set_CandleTab(25, 25, 80, 100, 120, 145, 64, 50, 5)			0	0	
Line:	-													
Line:	Act					Obj.: Haus 5 im Unterdorf - Kubushaus								
Line:	Act					Zeitplan 18:10 - 22:44 / 15			EX.P_ScheduleExtension(UD_Hs5, UD_Hs5, SI_1, 18, 10, 22, 44, 15)			0	0	
Line:	Act		UD_Hs5			Kubushaus (pc)			APatternT22(#LED,28,#InCh,27,0,30,0,PM_SEQUENZ_NO_RESTART,1,5 Sek,1,1,8 Sek,1,1,19 Sek,1,1,22 Sek,1,3 Sek,25 Sek,28 Sek,3 Sek,1,22 Sek,1,1,20 Sek,5 Sek,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,25,15,6,0,0,0,0,0,0,0,0,0,25,15,6,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,15,6,25,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,6,0,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,6,0,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,4,1,0,0,0,0,0,0,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,4,1,0,0,0,0,0,0,15,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)	4-26	9	1	0	4
Line:	-													
Line:	Act					Obj.: Haus 6 im Unterdorf - Gasthaus Sonne								
Line:	Act					Zeitplan Gaststätte 18:00 - 22:00 / 5			EX.P_ScheduleExtension(UD_Hs6G1, UD_Hs6G1, SI_1, 18, 0, 22, 0, 5)			0	0	
Line:	Act		UD_Hs6G1			Restaurant			HouseT(#LED, #InCh, 5, 5, 0, 0, ROOM_WARM_W, SKIP_ROOM, NEON_LIGHTM, SKIP_ROOM, ROOM_WARM_W)	4-35	5	1	0	4
Line:	Act								// Next_LED(-4)	4-40	-4	0	0	4
Line:	Act					Zeitplan Nebenzimmer 22:00 - 1:15 / 15			EX.P_ScheduleExtension(UD_Hs6G2, UD_Hs6G2, SI_1, 22, 0, 1, 15, 15)			0	0	
Line:	Act		UD_Hs6G2			Nebenzimmer			HouseT(#LED, #InCh, 1, 1, 0, 0, ROOM_WARM_W)	4-36	1	1	0	4
Line:	Act								// Next_LED(1)	4-37	1	0	0	4
Line:	Act								Random(UD_Hs6T1, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 2 Sek, 10 Sek)			1	0	
Line:	Act					Toilette nur wenn Restaurant oder Nebenzimmer			Logic(UD_Hs6T2, UD_Hs6G1 OR UD_Hs6G2 AND UD_Hs6T1)			1	0	
Line:	Act		UD_Hs6T2			Toilette			ConstRGB(#LED, #InCh, 0, 0, 0, 40, 40, 40)	4-38	1	1	0	4
Line:	-													
Line:	Act					Zeitplan OG 21:30 - 0:15 / 15			EX.P_ScheduleExtension(UD_Hs62, UD_Hs62, SI_1, 21, 30, 0, 15, 15)			0	0	
Line:	Act								// Next_LED(1)	4-39	1	0	0	4
Line:	Act		UD_Hs62			1. OG			HouseT(#LED, #InCh, 3, 5, 20, 60, ROOM_WARM_W, ROOM_DARK, ROOM_WARM_W, ROOM_CHIMNEYD, ROOM_TV1, ROOM_WARM_W, ROOM_DARK, ROOM_COL0)	4-40	8	1	0	4
Line:	Act		UD_Hs62			2. OG, Keller			HouseT(#LED, #InCh, 2, 4, 20, 88, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3)	4-48	2	1	0	4
Line:	Act		UD_Hs6G1			Türlampen			Const(#LED, C12, #InCh, 0, 40)	4-50	C1-2	1	0	4
Line:	Act					Zeitplan Biergatten Hauptlicht 22:00 - 22:30 / 0			EX.P_ScheduleExtension(UD_Hs63, UD_Hs63, SI_1, 22, 0, 22, 30, 0)			0	0	
Line:	Act		UD_Hs63			Biergatten Hauptlicht			Const(#LED, C3, #InCh, 0, 127)	4-50	C3-3	1	0	4
Line:	Act		UD_Hs63			Biergatten Hauptlicht			Const(#LED, C1, #InCh, 0, 127)	4-51	C1-1	1	0	4
Line:	Act					Zeitplan Biergarten 17:30 - 22:00 / 2			EX.P_ScheduleExtension(UD_Hs64, UD_Hs64, SI_1, 17, 30, 22, 0, 2)			0	0	
Line:	Act		UD_Hs64			Biergarten (pc)			PatternT17(#LED,217,#InCh,14,0,255,0,0,1,20 Sek,500,500,500,500,500,500,500,500,500,500,500,500,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,40,20,10,133,66,161,80,40,20,10,133,66,1,80,40,20,10,133,66,161,80,40,20,10,133,2,160,80,40,20,10,133,66,161,80,40,20,10,5,64,161,80,40,20,10,133,66,161,80,40,20,10,128,66,161,80,40,20,10,133,66,161,80,40,20,0,133,66,161,80,40,20,10,133,66,161,80,40,0,10,133,66,161,80,40,20,10,133,66,161,80,0,20,10,133,66,161,80,40,20,10,133,66,161,0,40,20,10,133,66,161,80,40,20,10,133,66,1,80,40,20,10,133,66,161,80,40,20,10,133,2,160,80,40,20,10,133,66,161,80,40,20,10,5,64,161,80,40,20,10,133,66,161,80,40,20,10,128,66,161,80,40,20,10,133,66,161,80,40,20,0,133,66,161,80,40,20,10,133,66,161,80,40,0,10,133,66,161,80,40,20,10,133,66,161,80,0)	4-51	C2-15	1	0	4
Line:	-													
Line:	Act					Obj.: Pollerlampen Kubushaus								
Line:	Act								EX.P_ScheduleExtension(UD_Hs5P1, UD_Hs5P1, SI_1, 18, 0, 22, 0, 0)			0	0	
Line:	Act		UD_Hs5P1			Pollerlampen	3xLED	24LED	HouseT(#LED, #InCh, 3, 3, 0, 0, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3)	4-56	1	1	0	4
Line:	-													
Line:	Act					Obj.: Baustellenla,pen								
Line:	-					Baustellenlampen			ConstrWarnLight4(#LED, #InCh, 5, 100, 100 ms, 500 ms)		C1-4	1	0	4
Line:	Act						1xLED	24LED	Blink3(#LED, C1, #InCh, 0.5 Sek, 0.5 Sek, 0, 127, 5)	4-57	C1-1	1	0	4
Line:	Act						1xLED	24LED	Blink3(#LED, C2, #InCh, 600, 450, 0, 100, 5)	4-57	C2-2	1	0	4
Line:	Act						1xLED	24LED	Blink3(#LED, C3, #InCh, 450, 650, 0, 127, 5)	4-57	C3-3	1	0	4
Line:	Act						1xLED	24LED	Blink3(#LED, C1, #InCh, 0.5 Sek, 0.5 Sek, 0, 80, 5)	4-58	C1-1	1	0	4
Line:	Act								// Next_LED(1)	4-59	1	0	0	4
Line:	-													
Line:	Act					Obj.: Strassenbeleuchtung Hauptstrasse								
Line:	Act					Strassenbeleuchtung Hauptstrasse 18:30 - 7:00 / 3			EX.P_ScheduleExtension(Haupt1, Haupt1, SI_1, 18, 30, 7, 0, 3)			0	0	
Line:	Act		Haupt1			10 Leuchten	10xLED	24LED	HouseT(#LED, #InCh, 10, 10, 0, 0, NEON_LIGHT1L, NEON_LIGHT2L, NEON_LIGHT3L, NEON_LIGHT1L, NEON_LIGHT2L, NEON_LIGHT3L, NEON_LIGHT1L, NEON_LIGHT2L, NEON_LIGHT3L, NEON_LIGHT1L)	4-60	4	1	0	4
Line:	-													
Line:	Act													
Sheet:	DCC	MyBurg
Line:	-					MyMoba Burg und etc.								
Line:	-													
Line:	Act					Obj.: Tasterfunktionen 3 + 6								
Line:	Act					Es wird der 6. Taster benötigt			// Next_LED(4)	1-0	4	0	0	1
Line:	Act		SwitchB6			No-Sound-Taster (Sound abschalten)			PushButton_RGB_0_1(#LED, #InCh, NoSound0, 1, 1, 0, 0, 0, 0, 5, 0, 50, 0, 0, 50, 0, 0)	1-4	1	1	0	1
Line:	Act					Es wird der dritte Taster benötigt.			// Next_LED(-3)	1-5	-3	0	0	1
Line:	Act		SwitchB4			Taster 3			PushButton_RGB_0_1(#LED, #InCh, Einsatz0, 1, 0, 1, 0, 40 Sek, 0, 5, 0, 0, 0, 127, 0, 0, 0)	1-2	1	1	0	1
Line:	-													
Line:	Act					Obj.: Polizei-Einsatz Enten/Schwäne								
Line:	Act		Einsatz0			Polizei-Einsatz (pc){NewLine}Es wird die blaue LED des Soundmoduls verwendet {NewLine}für die weitere Abfolge via Variable.	5xRGB		// Activation: N_Buttons{NewLine}InCh_to_TmpVar(#InCh, 2){NewLine}PatternT4(#LED,30,SI_LocalVar,1,0,255,0,0,0,2 Sek,4 Sek,33 Sek,0,30,60,90  ,63,128,0,63)	3-0	C3-3	2	0	3
Line:	Act					Ein1: 2 Sek für Sound (Blaue LED = 30)			LED_to_Var(Ein1, 2, >, 29)			0	0	
Line:	Act					Ein2: 4 Sek für Blaulicht (Blaue LED = 60)			LED_to_Var(Ein2, 2, >, 59)			0	0	
Line:	Act					Ein3: 33 Sek für Lichter (Blaue LED = 90)			LED_to_Var(Ein3, 2, >, 89)			0	0	
Line:	Act					Eine LED zurück, da Blaue LED zuerst da war.			// Next_LED(-1)	3-1	-1	0	0	3
Line:	-						x		Const(#LED, C12, #InCh, 0, 0)		C1-2	1	0	3
Line:	Act		Ein1			Martinshorn Sound	x		Sound_New_Seq1(#LED, #InCh)	3-0	C1-2	1	0	3
Line:	Act		Ein3			Blinker	x		Blink2(#LED, C12, #InCh, 300, 400, 0, 127)	3-1	C1-2	1	0	3
Line:	Act		Ein3			Rücklicht	x		Const(#LED, C3, #InCh, 10, 15)	3-1	C3-3	1	0	3
Line:	Act		Ein3			Blinker	x		Blink2(#LED, C12, #InCh, 300, 400, 0, 127)	3-2	C1-2	1	0	3
Line:	Act		Ein3			Rücklicht	x		Const(#LED, C3, #InCh, 20, 127)	3-2	C3-3	1	0	3
Line:	Act		Ein1			Blaulicht	x		BlueLight2(#LED, C12, #InCh)	3-3	C1-2	1	0	3
Line:	Act					Frei	Frei		Const(#LED, C3, #InCh, 0, 0)	3-3	C3-3	1	0	3
Line:	Act		Ein1			Scheinwerfer	x		Const(#LED, C12, #InCh, 4, 20)	3-4	C1-2	1	0	3
Line:	Act		Ein1			Warnblinker Dreieck	x		Blink2(#LED, C3, #InCh, 700, 600, 0, 20)	3-4	C3-3	1	0	3
Line:	-													
Line:	Act					Obj.: Polizei-Motorrad								
Line:	Act		Ein3			Polizei-Motorrad Rücklicht			Const(#LED, C1, #InCh, 5, 5)	3-5	C1-1	1	0	3
Line:	Act		Ein1			Polizei-Motorrad Scheinwerfer			Const(#LED, C2, #InCh, 5, 60)	3-5	C2-2	1	0	3
Line:	Act		Ein1		,	Polizei-Motorrad Blaulicht			Const(#LED, C3, #InCh, 0, 255)	3-5	C3-3	1	0	3
Line:	Act													
Line:	Act					Obj.: Burg: Bergkapele								
Line:	Act					Bergkapelle Zeitplan 1 9:30 - 10:30			EX.P_ScheduleExtension(BergK1, BergK1, SI_1, 9, 30, 10, 30, 0)			0	0	
Line:	Act					Bergkapelle Zeitplan 2 19:00 - 20:00			EX.P_ScheduleExtension(BergK2, BergK2, SI_1, 19, 0, 20, 0, 0)			0	0	
Line:	Act					Bergkapelle Zeitplan Läuten 19:40 - 19:45			EX.P_ScheduleExtension(BergK3, BergK3, SI_1, 19, 40, 19, 45, 0)			0	0	
Line:	Act					Beleuchtung innen morgens und abends			Logic(BergKK1, BergK1 OR BergK2)			1	0	
Line:	Act					Sound ggf. abschaltbar			Logic(BergK4, NoSound0 AND BergK3)			1	0	
Line:	Act	BergK4	BergK4			Glockenläuten 19:40	1xRGB		Sound_New_Seq1(#LED, #InCh)	3-6	C1-2	1	0	3
Line:	Act	BergK4	BergK4			eigentlich unnötig!	x		Const(#LED, C3, #InCh, 0, 127)	3-6	C3-3	1	0	3
Line:	Act	BergKK1	BergKK1			Kapellenlicht: 9:30 - 10:30 & 19:00 - 20:00	1xRGB		ConstRGB(#LED, #InCh, 30, 20, 10, 150, 150, 150)	3-7	1	1	0	3
Line:	-													
Line:	Act					Obj.: Burg:  Grillhütte / Lagerfeuer / Burgbeleuchtung								
Line:	Act					Grillhütte Zeitplan 18:45 - 23:35 / 30			EX.P_ScheduleExtension(BergGh1, BergGh1, SI_1, 18, 45, 23, 35, 30)			0	0	
Line:	Act								Set_CandleTab(20, 30, 20, 20, 20, 20, 20, 50, 20)			0	0	
Line:	Act		BergGh1			Grillhütte			HouseT(#LED, #InCh, 1, 1, 0, 0, CANDLE)	3-8	1	1	0	3
Line:	Act								Set_CandleTab(25, 25, 80, 100, 120, 145, 64, 50, 5)			0	0	
Line:	Act					Lagerfeuer Zeitplan			EX.P_ScheduleExtension(BergLf1, BergLf1, SI_1, 18, 20, 0, 10, 30)			0	0	
Line:	Act		BergLf1			Peters_Lagerfeuer (pc)			// Activation: Binary{NewLine}Bin_InCh_to_TmpVar(#InCh, 1){NewLine}XPatternT14(#LED,28,SI_LocalVar,3,0,255,0,PM_NORMAL,10 Sek,2 Sek,4 Sek,600,300,200,400,200,200,100,3 Sek,2 Sek,3 Sek,2 Sek,0,0,0,10,0,0,30,0,0,50,10,0,70,20,0,90,30,0,70,20,0,90,25,0,80,20,0,70,10,0,50,5,0,30,0,0,10,0,0,5,0,0  ,63,192,0,0,0,0,0,0,0,0,0,0,0,1)	3-9	1	1	0	3
Line:	Act								// Next_LED(-1)	3-10	-1	0	0	3
Line:	Act		BergLf1			Peters_Lagerfeuer (pc)			// Activation: Binary{NewLine}Bin_InCh_to_TmpVar(#InCh, 1){NewLine}PatternT11(#LED,28,SI_LocalVar,3,0,255,0,PM_NORMAL,5,5,5324,5,3120,3,4986,3,4367,5,3433,0,0,0,100,80,20,0,0,0,100,80,20,0,0,0,120,100,30,0,0,0,110,95,25,0,0,0,100,80,20,0,0,0  ,63,192,0,0,0,0,0,0,0,0,1)	3-9	1	1	0	3
Line:	-													
Line:	Act					Obj.: Burgbeleuchtung								
Line:	Act					Zeitplan Burgbeleuchtung 19:00 - 22:25 / 2			EX.P_ScheduleExtension(BergBu1, BergBu1, SI_1, 19, 0, 22, 25, 2)			0	0	
Line:	Act		BergBu1			Burg_Innenbeleuchtung (pc)			APatternT29(#LED,140,#InCh,15,0,255,0,0,1 Sek,5 Sek,5 Sek,10 Sek,5 Sek,5 Sek,100,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,10 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,5 Sek,2 Sek,2 Sek,2 Sek,20 Sek,0,0,0,0,0,0,0,32,34,0,0,0,34,2,0,51,51,51,48,51,51,0,80,85,85,85,85,85,5,0,34,50,51,51,35,34,0,16,17,0,0,0,17,1,0,17,17,17,17,17,17,0,16,17,17,17,17,17,241,0,17,17,17,17,17,17,0,31,17,17,17,17,17,1,15,17,17,17,17,17,17,15,16,17,17,17,17,17,1,15,17,17,17,17,17,17,0,47,34,0,0,0,34,2,0,51,51,51,51,51,51,0,80,85,85,85,85,85,5,0,34,34,34,51,35,34,0,16,17,0,0,0,17,1,0,5,0,5,0,85,0,0,80,5,80,85,80,80,0,0,80,85,80,85,0,80,0,0,80,5,0,5,5,0,0,80,0,80,5,0,5,0,0,5,0,85,0,0,5,0,5,0,5,0,5,80,0,32,0,32,0,32,0,2,0,1,0,1,0,1,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)	3-10	5	1	0	3
Sheet:	DCC	MyBus
Line:	Act					MyMoba MyBus								
Line:	-													
Line:	Act					Obj.: Gelber Bus								
Line:	Act	Bus gelb				Bus Betrieb Morgens 5:30 - 12:05 / 2			EX.P_ScheduleExtension(BG_BusM0, BG_BusM0, SI_1, 5, 30, 12, 5, 2)			0	0	
Line:	Act	Bus gelb				Bus Betrieb Abends 12:10 - 22:30 / 1			EX.P_ScheduleExtension(BG_BusM1, BG_BusM1, SI_1, 12, 10, 22, 30, 2)			0	0	
Line:	Act	Bus gelb							Logic(BG_Bus0, BG_BusM0 OR BG_BusM1)			1	0	
Line:	Act	Bus gelb				Bus Innenraum Licht morgens 5:25 - 8:00 / 2			EX.P_ScheduleExtension(BG_Bus1, BG_Bus1, SI_1, 5, 25, 8, 0, 2)			0	0	
Line:	Act	Bus gelb				Bus Innenraum Licht abends 17:45 - 22:35 / 2			EX.P_ScheduleExtension(BG_Bus2, BG_Bus2, SI_1, 17, 45, 22, 35, 2)			0	0	
Line:	Act	Bus gelb							Logic(BG_In0, BG_Bus1 OR BG_Bus2)			1	0	
Line:	Act	Bus gelb	BG_Bus0			Bus_gelb (pc)			PatternT13(#LED,32,#InCh,3,0,255,0,0,1 Sec,2 Sek,10 Sek,2 Sek,1 Sek,4 Sek,12 Sek,2 Sek,3 Sek,5 Sek,1 Sek,3 Sek,25 Sek,72,105,33,165,5)	8-0	1	1	0	8
Line:	Act	Bus gelb				Var. Bremsen			LED_to_Var(BG_BR0, 0, >, 0)			0	0	
Line:	Act	Bus gelb				Var. Blinken links			LED_to_Var(BG_BL0, 1, >, 0)			0	0	
Line:	Act	Bus gelb				Var. Blinken rechts			LED_to_Var(BG_In1, 2, >, 0)			0	0	
Line:	Act	Bus gelb	BG_BL0			Blinker links (2 LED)			Blink2(#LED, C12, #InCh, 600, 600, 0, 15)	5-0	C1-2	1	0	5
Line:	Act	Bus gelb	BG_In0			Scheinwerfer (1 LED)			Const(#LED, C3, #InCh, 0, 7)	5-0	C3-3	1	0	5
Line:	Act	Bus gelb	BG_BR0			Blinker rechts (2 LED)			Blink2(#LED, C12, #InCh, 600, 600, 0, 15)	5-1	C1-2	1	0	5
Line:	Act	Bus gelb	BG_In0			Scheinwerfer (1 LED)			Const(#LED, C3, #InCh, 0, 7)	5-1	C3-3	1	0	5
Line:	Act	Bus gelb	BG_In0			Bus_gelb_Ruecklicht (pc) (2 LED)			// Activation: Binary{NewLine}Bin_InCh_to_TmpVar(#InCh, 2){NewLine}PatternT1(#LED,28,SI_LocalVar,2,0,255,0,0,1 Sec,0,0,3,3,33,33,33,33  ,63,191,191,191)	5-2	C1-2	2	0	5
Line:	Act	Bus gelb	BG_In0			Innenbeleuchtung (1 LED)			Const(#LED, C3, #InCh, 0, 25)	5-2	C3-3	1	0	5
Line:	-													
Line:	Act					Obj.: Roter Bus								
Line:	Act	Bus rot				Bus Betrieb Morgens 5:00 - 7:20 / 3			EX.P_ScheduleExtension(BR_BusM0, BR_BusM0, SI_1, 5, 0, 7, 20, 3)			0	0	
Line:	Act	Bus rot				Bus Betrieb Abends 18:10 - 22:00 / 3			EX.P_ScheduleExtension(BR_BusM1, BR_BusM1, SI_1, 18, 10, 22, 0, 3)			0	0	
Line:	Act	Bus rot							Logic(BR_Li1, BR_BusM0 OR BR_BusM1)			1	0	
Line:	Act	Bus rot	BR_Li1			Rücklicht (1 LED)			Const(#LED, C1, #InCh, 0, 50)	5-3	C1-1	1	0	5
Line:	Act	Bus rot	BR_Li1			Rücklicht (1 LED)			Const(#LED, C2, #InCh, 0, 50)	5-3	C2-2	1	0	5
Line:	Act	Bus rot				frei			Const(#LED, C3, #InCh, 0, 0)	5-3	C3-3	1	0	5
Line:	Act	Bus rot	BR_Li1			Scheinwerfer (1 LED)			Const(#LED, C1, #InCh, 0, 80)	5-4	C1-1	1	0	5
Line:	Act	Bus rot	BR_Li1			Scheinwerfer (1 LED)			Const(#LED, C2, #InCh, 0, 40)	5-4	C2-2	1	0	5
Line:	Act	Bus rot				frei			Const(#LED, C3, #InCh, 0, 0)	5-4	C3-3	1	0	5
Line:	Act													
Sheet:	DCC	MyBahnhof
Line:	Act					MyMoba MyBahnhof								
Line:	-													
Line:	Act	Stellwerk				Obj.: Kleines Stellwerk am Tunnel								
Line:	Act	Stellwerk				Kleines Stellwerk Raumlicht 17:15 - 22:30 / 3			EX.P_ScheduleExtension(Stellw1, Stellw1, SI_1, 17, 15, 22, 30, 3)			0	0	
Line:	Act					Kleines Stellwerk Raumlicht 7:00 - 8:00 / 3			EX.P_ScheduleExtension(Stellw2, Stellw2, SI_1, 7, 0, 8, 0, 3)			0	0	
Line:	Act								Logic(Stellw3, Stellw1 OR Stellw2)			1	0	
Line:	Act	Stellwerk	Stellw3			Kl. Stellwerk - Deckenlampe			HouseT(#LED, #InCh, 1, 1, 0, 0, NEON_LIGHT2M)	5-0	1	1	0	5
Line:	Act								// Next_LED(-1)	5-1	-1	0	0	5
Line:	Act	Stellwerk				Kleines Stellwerk Schreiblampe 22:00 - 1:30 / 3			EX.P_ScheduleExtension(StellL1, StellL1, SI_1, 22, 0, 1, 30, 3)			0	0	
Line:	Act					Kleines Stellwerk Schreiblampe 5:15 - 7:10 /3			EX.P_ScheduleExtension(StellL2, StellL2, SI_1, 5, 15, 7, 10, 3)			0	0	
Line:	Act								Logic(StellL3, StellL1 OR StellL2)			1	0	
Line:	Act	Stellwerk	StellL3				1XLED		Const(#LED, C1, #InCh, 0, 40)	5-0	C1-1	1	0	5
Line:	Act	Stellwerk				Led reservieren	1XLED		Const(#LED, C3, #InCh, 0, 0)	5-0	C3-3	1	0	5
Line:	-													
Line:	Act					Obj.: Schrankenwärter								
Line:	Act					Zeitplan Tür vorn: 17:45 - 22:30 / 3			EX.P_ScheduleExtension(SchraT1, SchraT1, SI_1, 17, 45, 22, 30, 3)			0	0	
Line:	Act					Zufall für Tür			Random(SchraT2, #InCh, RM_NORMAL, 5 Sek, 120 Sek, 2 Sek, 10 Sek)			1	0	
Line:	Act								Logic(SchraT3, SchraT1 AND SchraT2)			1	0	
Line:	Act		SchraT3			Tür			Const(#LED, C1, #InCh, 0, 30)	5-1	C1-1	1	0	5
Line:	Act					ZeitPlan Fenster vorn: 17:30 - 23:10 / 3			EX.P_ScheduleExtension(SchraTV1, SchraTV1, SI_1, 17, 30, 23, 10, 3)			0	0	
Line:	Act					ZeitPlan Fenster vorn: 6:05 - 7:35 / 3			EX.P_ScheduleExtension(SchraTV2, SchraTV2, SI_1, 6, 5, 7, 35, 3)			0	0	
Line:	Act								Logic(SchraTV3, SchraTV1 OR SchraTV2)			1	0	
Line:	Act		SchraTV3			Fenster vorn			Const(#LED, C2, #InCh, 0, 35)	5-1	C2-2	1	0	5
Line:	Act					Zeitplan Fenster hinten: 20:00 -23:00 / 3			EX.P_ScheduleExtension(SchraFH1, SchraFH1, SI_1, 20, 0, 23, 0, 3)			0	0	
Line:	Act		SchraFH1			Fenster hinten			Const(#LED, C3, #InCh, 0, 40)	5-1	C3-3	1	0	5
Line:	-													
Line:	-													
Line:	Act					Obj.: Bahnhof								
Line:	Act					Wohnungen 1 - 6								
Line:	Act	Bahnhof				Wohnungen 17:16 - 02.02 / 15			EX.P_ScheduleExtension(Bf_Wohn1, Bf_Wohn1, SI_1, 17, 16, 2, 2, 15)			0	0	
Line:	Act	Bahnhof	Bf_Wohn1			Wohnungen 17:16 - 02.02	6xRGB		HouseT(#LED, #InCh, 2, 4, 17, 36, ROOM_WARM_W, ROOM_DARK, ROOM_COL0, ROOM_TV0, ROOM_WARM_W, NEON_DEF_D)	5-2	6	1	0	5
Line:	Act	Bahnhof				Warteraum								
Line:	Act	Bahnhof				Abends 17:30 -22:35 / 2			EX.P_ScheduleExtension(Bf_W1, Bf_W1, SI_1, 17, 30, 22, 35, 2)			0	0	
Line:	Act	Bahnhof				Morgens 5:00 - 7:30 / 2			EX.P_ScheduleExtension(Bf_W2, Bf_W2, SI_1, 5, 0, 7, 30, 2)			0	0	
Line:	Act	Bahnhof				Morgens oder abends			Logic(Bf_Wart1, Bf_W1 OR Bf_W2)			1	0	
Line:	Act	Bahnhof	Bf_Wart1			Warteraum 17:15 - 22:35 / 5:00 - 7:30	2xRGB		HouseT(#LED, #InCh, 2, 2, 0, 0, NEON_LIGHTD, NEON_LIGHTD)	5-8	2	1	0	5
Line:	Act	Bahnhof				Fahrdienstleiter								
Line:	Act	Bahnhof				Abends 18:00 - 21:00 / 2			EX.P_ScheduleExtension(Bf_F1, Bf_F1, SI_1, 18, 0, 21, 0, 2)			0	0	
Line:	Act	Bahnhof				Morgens 5:00 - 6:45 / 2			EX.P_ScheduleExtension(Bf_F2, Bf_F2, SI_1, 5, 0, 6, 45, 2)			0	0	
Line:	Act	Bahnhof				Morgens oder abends			Logic(Bf_FD1, Bf_F1 OR Bf_F2)			1	0	
Line:	Act	Bahnhof	Bf_FD1			Fahrdienstleiter 18:00 - 21:00 / 4:15 - 6:45	2xRGB		HouseT(#LED, #InCh, 2, 2, 0, 0, ROOM_COL0, ROOM_COL0)	5-10	2	1	0	5
Line:	Act	Bahnhof				FDL-Schreibtisch								
Line:	Act	Bahnhof				Abends 21:00 - 23:00 / 2			EX.P_ScheduleExtension(Bf_S1, Bf_S1, SI_1, 21, 0, 23, 0, 2)			0	0	
Line:	Act	Bahnhof				Morgens ein 4:15			EX.P_ScheduleExtension(Bf_S2, Bf_S2, SI_1, 4, 15, 5, 0, 2)			0	0	
Line:	Act	Bahnhof				Morgens oder abends			Logic(Bf_SD1, Bf_S1 OR Bf_S2)			1	0	
Line:	Act	Bahnhof	Bf_SD1			Schreibtischlampe	1xLED		Const(#LED, C1, #InCh, 0, 50)	5-12	C1-1	1	0	5
Line:	Act	Bahnhof				Led -1 da nur ein Kanal belegt ist			// Next_LED(-1)	5-13	-1	0	0	5
Line:	Act	Bahnhof				Wohnungen 7 - 8								
Line:	Act	Bahnhof	Bf_Wohn1			Zwei Fenster oberster Stock	2xLED		HouseT(#LED, #InCh, 1, 2, 15, 35, SINGLE_LED2, SINGLE_LED3)	5-12	1	1	0	5
Line:	Act	Bahnhof				Bahnsteig								
Line:	Act	Bahnhof				Bahnsteig 18:00 - 7:15 / 3			EX.P_ScheduleExtension(Bf_Steig1, Bf_Steig1, SI_1, 18, 0, 7, 15, 3)			0	0	
Line:	Act	Bahnhof	Bf_Steig1			Bahnsteig Hausseite	6xLED		HouseT(#LED, #InCh, 6, 6, 0, 0, NEON_LIGHT1, NEON_LIGHT2)	5-13	1	1	0	5
Line:	Act					Led -1 da nur ein Kanal belegt ist			// Next_LED(-1)	5-14	-1	0	0	5
Line:	Act					Frei, nicht belegt			Const(#LED, C3, #InCh, 0, 0)	5-13	C3-3	1	0	5
Line:	Act	Bahnhof				Nacktszene								
Line:	Act	Bahnhof				Nacktfoto-Szene 21:30 - 0:30 / 15	1xRGB		EX.P_ScheduleExtension(Bf_Nackt1, Bf_Nackt1, SI_1, 21, 30, 0, 30, 15)			0	0	
Line:	Act	Bahnhof	Bf_Nackt1			Bahnhof-Nacktfoto (pc)	1xLED		PatternT11(#LED,28,#InCh,4,0,255,0,PM_NORMAL,20 Sec,100,5 Sec,100,15 Sec,100,500,100,500,100,20 Sec,50,5,5,0,0,0,0,255,50,5,5,0,0,0,0,255,50,5,5,0,0,0,0,255,50,5,5,0,0,0,0,255,50,5,5,0,0,0,0,255,50,5,5,0)	5-14	C1-4	1	0	5
Line:	Act					Led -1 da nur ein Kanal belegt ist			// Next_LED(-1)	5-16	-1	0	0	5
Line:	Act					Frei, nicht belegt			Const(#LED, C2, #InCh, 0, 0)	5-15	C2-2	1	0	5
Line:	Act					Frei, nicht belegt			Const(#LED, C3, #InCh, 0, 0)	5-15	C3-3	1	0	5
Line:	Act													
Line:	Act					Obj.: Bahnsteig Petersdorf								
Line:	Act	Bahnhof	Bf_Steig1			Haus-Bahnsteig 1b + 1a Neonleuchten	12xLED		GasLights(#LED, #InCh, NEON_LIGHT1, NEON_LIGHT2, NEON_LIGHT3, NEON_LIGHT1, NEON_LIGHT2, NEON_LIGHT3, NEON_LIGHT1, NEON_LIGHT2, NEON_LIGHT3, NEON_LIGHT1, NEON_LIGHT2, NEON_LIGHT3)	5-16	4	1	0	5
Line:	Act	S_Bahn1				Bahnunterführung Dach			Const(#LED, C1, #InCh, 0, 80)	5-20	C1-1	1	0	5
Line:	Act					Bahnunterführung Tunnel (Dauerlicht)			Const(#LED, C2, #InCh, 0, 35)	5-20	C2-2	1	0	5
Line:	Act		20	Grün		Abfahrauftrag Kelle			Const(#LED, C3, #InCh, 0, 50)	5-20	C3-3	1	0	5
Line:	-													
Line:	-													
Line:	-													
Line:	Act					Obj.: Mittelbahnsteig								
Line:	-	Bahnhof	Bf_Steig1			Mittelbahnsteig Bahnsteigleuchten	6x LED		HouseT(#LED, #InCh, 6, 6, 0, 0, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3)		2	1	0	5
Line:	-	Bahnhof	Bf_Steig1			Mittelbahnsteig Neonleuchten	8x LED		HouseT(#LED, #InCh, 8, 8, 0, 0, NEON_LIGHT1, NEON_LIGHT2, NEON_LIGHT3, NEON_LIGHT1, NEON_LIGHT2, NEON_LIGHT3, NEON_LIGHT1, NEON_LIGHT2)		3	1	0	5
Line:	-					Mittelbahnsteig Kiosk 17:30 -  22.35 / 5			EX.P_ScheduleExtension(Bf_Wa1, Bf_Wa1, SI_1, 17, 30, 0, 30, 5)			0	0	
Line:	-	Bahnhof	Bf_Wa1			Mittelbahnsteig Kiosk 17:30 -  22.35	1xLED		Const(#LED, C3, #InCh, 0, 60)		C3-3	1	0	5
Line:	-	Bahnhof	Bf_Steig1			Mittelbahnsteig Telefonzellen, Unterführung	2xLED		HouseT(#LED, #InCh, 3, 3, 0, 0, SINGLE_LED1D, SINGLE_LED2D, NEON_LIGHT3M)		1	1	0	5
Line:	-													
Line:	-													
Line:	-													
Line:	-	Güterschuppen				Obj.: Gütterschuppen								
Line:	-	Güterschuppen				Rampe abends 17:30 - 22:08 / 3			EX.P_ScheduleExtension(Gschuppen1, Gschuppen1, SI_1, 17, 30, 22, 35, 3)			0	0	
Line:	-	Güterschuppen				Rampe morgens 6:30 - 7:34 / 3			EX.P_ScheduleExtension(Gschuppen2, Gschuppen2, SI_1, 6, 30, 7, 34, 3)			0	0	
Line:	-	Güterschuppen							Logic(Gs_Rampe1, Gschuppen1 OR Gschuppen2)			1	0	
Line:	-	Güterschuppen	Gs_Rampe1			Rampe 	3xLED		HouseT(#LED, #InCh, 3, 3, 0, 0, SINGLE_LED1, SINGLE_LED2, SINGLE_LED3)		1	1	0	5
Line:	-	Güterschuppen				Büros 17:15 -22:15 / 8			EX.P_ScheduleExtension(Gs_BA1, Gs_BA1, SI_1, 17, 15, 22, 15, 8)			0	0	
Line:	-	Güterschuppen	Gs_BA1			Büros	3xLED {NewLine}1xRGB		HouseT(#LED, #InCh, 1, 3, 10, 23, SINGLE_LED1D, SINGLE_LED2D, SINGLE_LED3D, NEON_LIGHTD)		2	1	0	5
Sheet:	DCC	MyAmpel
Line:	Act					MyMoba MyAmpel								
Line:	-													
Line:	Act					Obj.: Ampel								
Line:	Act					Steuerung der Viessmann Ampel 5095:{NewLine}Relais A steuert Tag-/Nachtschaltung{NewLine}Relais B steuert den Zyklus Rot/Grün{NewLine}{NewLine}Achtung! Muss am Schluß von Kanal 4 stehen und so gestckt sein!!								
Line:	Act					Ampel1: Zeitsteuerung Auto: 6:00 - 10:00			EX.P_ScheduleExtension(Ampel1, Ampel1, SI_1, 6, 0, 10, 0, 0)			0	0	
Line:	Act					Ampel2: Zeitsteuerung Manu: 10:03 - 11:56			EX.P_ScheduleExtension(Ampel2, Ampel2, SI_1, 10, 3, 11, 56, 0)			0	0	
Line:	Act					Ampel5: Zeitsteuerung Manu: 12:03 . 16:00			EX.P_ScheduleExtension(Ampel5, Ampel5, SI_1, 12, 3, 16, 0, 0)			0	0	
Line:	Act					Ampel3: Zeitsteuerung Auto: 16:03 - 19:00			EX.P_ScheduleExtension(Ampel3, Ampel3, SI_1, 16, 3, 19, 0, 0)			0	0	
Line:	Act					Ampel4: Zeitsteuerung Manu: 19:03 - 23:00			EX.P_ScheduleExtension(Ampel4, Ampel4, SI_1, 19, 3, 23, 0, 0)			0	0	
Line:	Act					Ampel5 für 1. Betrieb nach einschalten			Logic(Ampel6, Ampel2 OR Ampel5)			1	0	
Line:	Act					Ampel_auto (pc)	Virtuell		PatternT3(#LED,192,#InCh,1,0,255,0,0,20 Sek,15 Sek,30 Sek,2)	8-0	C1-1	1	0	8
Line:	Act					Variable aus virtueller LED aus A_AUTO			LED_to_Var(A_Auto, 0, >, 10)			0	0	
Line:	Act					Ampel_manu (pc)	Virtuell		// Activation: RandomTime(50 Sek,100 Sek){NewLine}Random(#LocInCh, #InCh, RM_NORMAL, 50 Sek, 100 Sek, 1 ms, 1 ms){NewLine}New_Local_Var(){NewLine}// Attention: State 0 is used if input is disabled{NewLine}Counter(CF_ONLY_LOCALVAR | CF_RANDOM | CF_SKIP0, #LocInCh, #InCh, 0 Sec, 2){NewLine}PatternT4(#LED,160,SI_LocalVar,1,0,255,0,0,10,20 Sek,15 Sek,30 Sek,4  ,0,192,0)	8-1	C1-1	1	1	8
Line:	Act					Variable aus virtueller LED aus A_MANU			LED_to_Var(A_Manu, 0, >, 10)			0	0	
Line:	Act					Verknüpfe Ampel1 oder Ampel3 mit Ampel_auto			Logic(AR_Auto, Ampel1 AND A_Auto OR Ampel3 AND A_Auto)			1	0	
Line:	Act					Verknüpfe Ampel2 oder Ampel4 mit Ampel_manu			Logic(AR_Manu, Ampel6 AND A_Manu OR Ampel4 AND A_Manu)			1	0	
Line:	Act								Logic(AmpelY, AR_Auto OR AR_Manu)			1	0	
Line:	Act		AmpelA1			Relais 1 / A: Nacht-Abschaltung			Const(#LED, C1, #InCh, 0, 255)	4-0	C1-1	1	0	4
Line:	Act					Zeitsteuerung Nacht: 23:00 - 6:00			EX.P_ScheduleExtension(AmpelA1, AmpelA1, SI_1, 23, 0, 6, 0, 15)			0	0	
Line:	Act		AmpelY			Relais 2 / B: auto/manu Fußgänger			Const(#LED, C2, #InCh, 0, 255)	4-0	C2-2	1	0	4
Line:	Act					Relais 3 / C: frei			Const(#LED, C3, #InCh, 0, 0)	4-0	C3-3	1	0	4
Line:	Act					Relais 4 / D: frei			Const(#LED, C3, #InCh, 0, 0)	4-1	C3-3	1	0	4
Line:	Act					Relais 5 / E: frei			Const(#LED, C1, #InCh, 0, 0)	4-2	C1-1	1	0	4
Line:	Act					Relais 6 / F: frei			Const(#LED, C2, #InCh, 0, 0)	4-2	C2-2	1	0	4
Line:	Act					Relais 7 / G: frei			Const(#LED, C3, #InCh, 0, 0)	4-2	C3-3	1	0	4
